About

Why 270? That’s the number of electoral college votes required for a Presidential candidate to win the Presidency.

270sims’ mission: improve society by improving people’s understanding of how democracies work.

270sims brings the political process alive for people of all ages, and our games have been featured in publications from The Washington Post to The Globe and Mail and from the BBC to Slate. The games have also been used in elementary schools, high-schools, and universities across North America and Europe.

270sims’ first game was President Forever (2003), followed by President Forever 2008 + Primaries, the ground-breaking first-ever game to allow for an in-depth primaries competition. We have made breakthrough games for the U.S. Congress, the U.K., Canada, Australia, and Germany.

Current games include President Infinity (2014-ongoing), Congress Infinity (2014-ongoing), Prime Minister Infinity – U.K. (2015-2019), and Prime Minister Infinity – Canada (2015-2019).

Future projects are A More Perfect Union (our historical U.S. political game, est. Q4 2025), Elections Forever (our global legislative elections game, est. Q3 2026), and President Forever 2028 (our U.S. Presidential election game, est. Q3 2027).

270sims is part of Awe-Inspiring Interactive Inc., and its HQ is on Vancouver Island, British Columbia, Canada, with people contributing to projects from across the world.

About Anthony Burgoyne

Hi, I’m the Founder and chief Creator at 270sims, and I’m from Vancouver Island, British Columbia, Canada.

Why political games? I made my first election game in 2000 because I looked around, and couldn’t find the detailed, realistic strategy game about the current election that I wanted to play. So I combined my avid interest in politics with my love of strategy games. From that came what would be 270sims.

If you’re a political wonk, you’ve found the right place!