Hi everyone,
This post will keep track of changes to the upcoming version of President Infinity v. Ericson – 2.5.8.
Changes so far (this list will be updated as changes are implemented on this side, these changes will not be available until the version is released):
- Editor > fixed bug that occurs where create new leader, then try to edit id, if a region has no one on ballot
- 7 days per turn > select event > now shows correct date on pop-up
- Editor > can set time for final results for a region
- Editor > can set how often results updated for a region
- Editor > Regions > ‘Percentages’ and ‘Candidates’ tabs now under new ‘Parties’ tab
- Editor > Regions > On Ballot > added ‘Set All’ button
- Main Screen > starts, changes region quicker
- Change Campaign Screen > can delete a user-designed campaign
- Change Campaign Screen > added Import button
- Change Campaign Screen > Import > can import a campaign from a folder on your computer
- Change Campaign Screen > Import > can import a campaign from a zip file on your computer
- Change Campaign Screen > Import > can go directly to campaigns.270soft.com, with category ‘President Infinity’
- game options now stored in xml file instead of text file
- Editor > election date -> regions screen
- Main Screen > added ‘Pop. Vote’ viewing mode
- Main Screen > ‘v’ selects Pop. Vote viewing mode
- Strategy Screen > if in general election viewing mode, doesn’t display ‘Soonest’ button
- Highscores > percentages > fixed bug where wasn’t calculating %s correctly, and so might not get goal bonus
- Highscores > percentages > fixed bug where wasn’t calculating %s correctly, and so might not get correct bonuses
- Editor > Regions > fixed bug with setting incumbent party
- Editor > Regions > universal (for ex., ‘United States’) > added drop-down box to select party with Congressional delegations majority
- Main Screen > if direct pop. vote, Seats Swing button not visible
- Editor > if campaign path longer than label, when mouse over displays full path
- Editor > when select campaign, now has options to import or delete
- fixed bug if starting in primaries and campaign using polls to specify %s, used party %s from percentages.xml instead of polls
- added United States – 2004 – Beta
- Direct popular vote > Main Screen > fixed bug where viewing seats in primaries, then select general election
- Editor > Parties > Primaries and Convention > added ‘Nominee selection:’ drop-down box with ‘None’, ‘Primaries and Convention’
- Editor > Parties > Primaries and Convention > if nominee selection set to ‘none’ for a party, they don’t have primaries or convention, start immediately in general election mode
- removed version name (ex. ‘Ericson’) from versioning info, is now just a number (ex. ‘2.5.5’)
- 2016 > primaries > McMullin, Bloomberg > nominee selection > set to none
- 2008 > primaries > Nader > nominee selection > set to none
- 2004 > primaries > Nader > nominee selection > set to none
- 1980 > primaries > Anderson > nominee selection > set to none
- 1968 > primaries > American Independent Party > nominee selection > set to none
- Select Campaign Screen > changed Simulation button icon from eyeglass to test tube
- fixed bug where chance accept offer to withdraw always 100%
- Editor > Events > fixed bug where didn’t update to event effect selected
- Strategy Screen > added ‘by seats’ (‘by popular vote’ if determined by direct popular vote) viewing mode
- Strategy Screen > added ‘by org. strength’ viewing mode
- 2004 > John Edwards > charisma 5 -> 4
- 1968 > Endorsers > Sen. Ernest Gruening > surrogate Lisa Murkowski -> Ernest Gruening
- can no longer view Strategy Screen while in primaries mode if your party has no primaries (fixes bug)
- if another party’s primaries selected on Main Screen, can now view other party primaries in Strategy Screen
- chance Vice-Leader makes gaffe if Barnstorming isn’t successful now effected by their Experience
- fixed bug where name of person making gaffe while barnstorming, regardless of who actually made it, is leader’s
- gaffes for Leaders and Vice-Leaders now also affected by their Issue Familiarity and Issue Familiarity upgrade
(chance = (50-energy)*2 + (3-experience)*10 + (3-(issue familiarity+(issue familiarity upgrade/200))*10)
ex. Energy is 25, Experience is 4, Issue Familarity is 3, Issue Familiary Upgrade is 50
chance = (50-25)*2 + (3-4)*10 + (3-(3+50/200))*10 = 50 + (-10) + (-2.5) = 50 – 12.5 = 37.5% chance will have gaffe if barnstorming not successful - Main Screen > primaries > fixed bug where would show days until primaries with party where no primaries (nomination type set to ‘none’)
- Main Screen > direct pop. vote > primaries > fixed bug where delegates option for primaries gone from drop-down box
- 2004 > Democratic primaries > Michigan > FPP -> PR, primary -> caucus
- Main Screen > momentum viewing mode > no longer shows ‘MMT’ after given momentum number
- if non-aggression pact, news story
- if non-aggression pact, popup notifying, if not message added to alerts section of notes
- Editor > Leaders > significantly sped up
- Non-aggression pacts now show on Player Info Screen, include turns left in pact
- Editor > Leaders > Home > can now search for region
- Editor > Leaders > Surrogates > Home > can now search for region
- Editor > Leaders > Surrogates > Barnstorming Bonuses > can now search for region
- Editor > Leaders > new > fixed bug > removed “Add new leader as potential vice-leader?”
- Editor > Regions > Parties > added listbox that summarizes relevant general election info
- Editor > Regions > Parties > can click on party in listbox to go to that party
- Main Screen > fixed bug where couldn’t spacebar to click Done button after a turn
- Editor > Events > Outcomes > fixed bug if changed from attribute issue to position issue, where wouldn’t update to relevant effect values for new issue type
- Editor > Issues > can see all issue position descriptions at once, can click on any one to select
- Editor > Issues > can see all issue position descriptions at once, can click on any one to select
“Editor > Regions > On Ballot > added ‘Set All’ button”
THANK YOU
what expectative to releasing online mode?
@victorraiders,
No expectations on releasing an online mode.
– Change Campaign Screen > can delete a user-designed campaign
– Change Campaign Screen > added Import button
– Change Campaign Screen > Import > can import a campaign from a folder on your computer
– Change Campaign Screen > Import > can import a campaign from a zip file on your computer
@Nick,
Welcome!
– Change Campaign Screen > Import > can go directly to campaigns.270soft.com, with category ‘President Infinity’
When can we expect this update?
@Andres,
It depends on whether I decide to include PR and two-round voting (for the French Presidential election) or not. If not, it could be a few days until a sneak peek, if so, it might be a few weeks.
Will this update also include the Libertarians on all ballots as I mentioned earlier?
@SirLagsalott,
Not planning to change Lib starting ballot access in this version. I believe it’s on the to-do.
I know for the 1972 election scenario, there is a bug on election night where results stop coming in at 11:59pm. This bug ends up not showing the results for Alaska.
@EAY,
Thanks for this – it’s on the to-do list.
– Editor > election date -> regions screen
– can now set two-round election date
– Main Screen > added ‘Pop. Vote’ viewing mode
– Main Screen > ‘v’ selects Pop. Vote viewing mode
– Strategy Screen > if in general election viewing mode, doesn’t display ‘Soonest’ button
– Highscores > percentages > fixed bug where wasn’t calculating %s correctly, and so might not get goal bonus
– Highscores > percentages > fixed bug where wasn’t calculating %s correctly, and so might not get correct bonuses
– Editor > Regions > fixed bug with setting incumbent party
– Editor > Regions > universal (for ex., ‘United States’) > added drop-down box to select party with Congressional delegations majority
– Main Screen > if direct pop. vote, Seats Swing button not visible
– Editor > if campaign path longer than label, when mouse over displays full path
– Editor > when select campaign, now has options to import or delete
– fixed bug if starting in primaries and campaign using polls to specify %s, used party %s from percentages.xml instead of polls
– added United States – 2004 – Beta
@anthony
When I press v to try and access the pop vote mode, it does nothing. I do have the updated version.
Edit: I have nothing in the update. No 2004 campaign, no pop vote option in the editor either.
I thought you said there would be an imcumbency feature?
@Chad Are You Sure? I see the 2004 campaign and the pop vote option.
2004 Chafee needs a bit of boast to like 10-20%,to make it vaguely competitive as there would be some Rockfeller and some Libertarian GOP politicians like Ron Paul who were against the war in Iraq. There should be debates as well and earlier start if possible
– 1968 > Endorsers > Sen. Ernest Gruening > surrogate Lisa Murkowski -> Ernest Gruening
– can no longer view Strategy Screen while in primaries mode if your party has no primaries (fixes bug)
– if another party’s primaries selected on Main Screen, can now view other party primaries in Strategy Screen
– chance Vice-Leader makes gaffe if Barnstorming isn’t successful now effected by their Experience
– fixed bug where name of person making gaffe while barnstorming, regardless of who actually made it, is leader’s
– gaffes for Leaders and Vice-Leaders now also affected by their Issue Familiarity and Issue Familiarity upgrade
(chance = (50-energy)*2 + (3-experience)*10 + (3-(issue familiarity+(issue familiarity upgrade/200))*10)
ex. Energy is 25, Experience is 4, Issue Familarity is 3, Issue Familiary Upgrade is 50
chance = (50-25)*2 + (3-4)*10 + (3-(3+50/200))*10 = 50 + (-10) + (-2.5) = 50 – 12.5 = 37.5% chance will have gaffe if barnstorming not successful
– Main Screen > primaries > fixed bug where would show days until primaries with party where no primaries (nomination type set to ‘none’)
– Main Screen > direct pop. vote > primaries > fixed bug where delegates option for primaries gone from drop-down box
– 2004 > Democratic primaries > Michigan > FPP -> PR, primary -> caucus
I like this version very much, however one thing. When playing primaries, why does the game automatically switch to General Election right around June? Once it switches over, it’s impossible to see the June 7 primary results. Is this supposed to occur?
@Steven,
I’ve noted this – thanks for this feedback.